It's close to the end of the semester and I believe I have a good idea of animating. I know the basics how to animate but it's not enough to just get by. I feel like I need to find out more about how to animate and make my scenes come to life. I just have to follow the tips of the following articles.
In the DanStpsAnimScn.pdf, it shows the steps to animate a scene. It goes in detail on how to make a successful scene. First, you have to think about the scene. The amount of frames to use, the camera view, and the staging. Next, deciding how to display the actions of your character through those scenes. Next, create a rough draft of the frames and so on... This reading also includes specific steps to clean up the scene, "Key first, breakdowns second, in-betweens third..." This reading will be helpful because it's the processes to create a scene so I will not be overwhelm when I start to animating.
In the FrankOllieStepsInAnimatingScene.pdf, I learned that steps to plan and create a layout for the animated scene. It also shows the different jobs of the animator and steps to animate a scene just like the DanStpsAnimScn.pdf. It shows specific ways on determining the size and layout of the scene. "Seeing the picture all together for the first time is always a startling experience. Somehow, it picked up a life of its own." This reading is helpful because I will understand the different jobs of the animator and how to create the layout of the animated scenes.
Just like in the previous readings, ollie_johnston_notes.pdf shows tips to think of the scene before putting it on paper. It asks questions like, "What is the purpose of your scene in the picture?...What is the emotion of your scene?...What is the rhythm of your scene?" This article is quite helpful because it makes me think before starting anything on paper. I always would "wing-it" when it comes to drawing scenes.
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